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Battlefield 1942
Battlefield Vietnam
Battlefield 2
UT 2004
Half-Life

Archives:

12/23/2004 11:16:13 AM - Battlefield Single Player

12/27/2004 10:26:49 PM - BF2 Preview

1/2/2005 12:14:50 AM - Battle For Springfield Mod Released!

1/6/2005 9:41:56 PM - New steam update

1/14/2005 4:53:50 PM - Bots for CS:S in the next steam update

1/18/2005 12:43:33 AM - New CS:S Update

1/18/2005 5:08:04 AM - Jedi: Timeline Mod

1/26/2005 11:15:46 AM - EA Bought Control of Dice

1/26/2005 11:21:14 AM - BF2 Delayed

2/1/2005 8:49:44 AM - Caesar's Legions


Submitted by: BumbleBee - 12/23/2004 11:16:13 AM

Battlefield Single Player

The Battlefield Single Player team has released a DCX map for our playing pleasure. Check it out.

Hundred Yard Dash Beta [MP, Coop] [3MB] - This is a DCX map and a sniper map with infantry only. This map was designed with CTF in mind but is also Conquest and Coop playable.

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Submitted by: BumbleBee - 12/27/2004 10:26:49 PM

BF2 Preview

There is a really cool Battlefield 2 Preview at the bf-news.de website. This is a MUST read!

Battlefield 2 Preview - English Version

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Submitted by: BumbleBee - 1/2/2005 12:14:50 AM

Battle For Springfield Mod Released!

The unique BFV modification Battle For Springfield mod which is based on the Simpsons cartoon, is proud to release their first public offering. Check out this cool mod!

This release of the modification takes Battlefield to a new and exciting "Cartoon" look. Expect in the next releases new weapons, vehicles, sounds, and an all-new menu screen. In two to three weeks, expect a new version of the mod that will add a few new features. Hope you enjoy this modification, and thank you for trying "Battle For Springfield", to learn more on ValleGames visit www.VallesGames.i8.com

FilePlanet Download - Battle For Springfield (5MB)

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Submitted by: Zor - 1/6/2005 9:41:56 PM

New steam update

Steampowered.com Have just announced that a new update has been released for steam. Here is an extract from their site

Steam, Source Engine, HLDS Update Released
January 6, 2005, 5:48 pm · cliffe
Steam, Source Engine, and Half-Life Dedicated Server updates are available and will be applied automatically when Steam is restarted. The changes include:

Steam
* Pressing the cancel button while Steam is loading will bring up the offline dialog
* Fixed 100% CPU use on startup
* Fixed use of quoted parameters in "-applaunch" command lines

Source Engine
* Fixed exception info spam in debugger output window for SDK users

Half-Life Dedicated Server
* Enabled support for new query protocol (fixes HLTV server not appearing in the server browser)

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Submitted by: Zor - 1/14/2005 4:53:50 PM

Bots for CS:S in the next steam update

Planet half-life has reported that in an up comming patch to CS:S Valve will be adding bots and a new map. Here is an extract from their website

CS Bot for CS: Source
1/14/2005 13:50 PST | Counter-strike | by Pratt
This just in from Doug Lombardi:

The official Counter-Strike Bot will be released for Counter-Strike: Source on Monday (January 17th). The Bot features enhanced abilities and will be available for all owners of Counter-Strike: Source. Also included in Monday's release is an updated version de_tides, rebuilt by Turtlerock Studios. For more information or to purchase your copy of Counter-Strike: Source, please visit www.steampowered.com.

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Submitted by: Zor - 1/18/2005 12:43:33 AM

New CS:S Update

Steampowered.com have just announced that a new patch for CS:S has been released. Here is an extractfrom thier website


Counter-Strike: Source Update Released
January 17, 2005, 3:12 pm · Alfred Reynolds
A Counter-Strike: Source update is available and will be applied automatically when Steam is restarted. The changes include:

Counter-Strike: Source

* Added Counter-Strike bots. For a more detailed description, click here
* Added new bomb defusal map de_tides
* Updated version of de_cbble to allow bots to navigate ladders
* Updated version of cs_office. Fixes minor issue with projector
* Updated version of de_dust2 to allow 40 players
* Optimization to the way that dynamic props are checked. On higher end CPUs, this can result in more than a 5% total frame rate increase
* Fixed bug where players would get twice the normal money at the start of a round
* Weapon models are now checked at startup to make sure they are within limits for size
* Fixed a bug that would allow a player to throw two flashbangs at once
* Added “motdfile” cvar, which sets the filename for the message of the day on the server
* Fixed logic that will automatically kick players for killing hostage or being idle for a long time

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Submitted by: BumbleBee - 1/18/2005 5:08:04 AM

Jedi: Timeline Mod

I got an email from Jedi: Timmay of the Jedi: Timeline mod. It appears they are showing off some beautiful new models in their mod. This is a must see, so be sure to swing by their site and check it out.

The Jedi: Timeline team here with another update for you. And boy is it a big one. We slacked off a bit on the holidays but hey that’s what a vacations for right. But after that was over we got right back to work. I am going to keep this post short and to the point. Below you will find a few new models, a few new skins, and some good press.

The three new models we have on display today are the “AT-ST” modeled by Our Lead modeler Saruman, “Boba Fetts blaster rifle” by the newest member Joe, and the “Slave 1” by the talented Chems.

Next you will find the two new skinned models the “Shuttle “ skinned by the co-lead of JT expjames, and then the Naboo Starfighter by Dimsum.

Next you will find the two big things for JT. First you see a page from PC Gamers “The ultimate Shooter Guide” debut issue. The named us one of Half-Life 2’s “Mods to watch.” That is a great honor to the team. But if that was not enough we have you all to think for this next thing. Moddb.com held a players choice awards called “2004 Golden Spanner Mod of the Year Awards.” It ran for 2 months, 8 thousand votes and 1.4 million mod profile visitors. And we came out on top ranked #1 for Best Non-player Models. It’s great to know that I am not the only one that thinks Jedi: Timeline’s models kick ass.

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Submitted by: BumbleBee - 1/26/2005 11:15:46 AM

EA Bought Control of Dice

That's right, EA has bought enough shares to control Digital Illusions.

REDWOOD CITY, Calif. & STOCKHOLM, Sweden--(BUSINESS WIRE)--Jan. 25, 2005--Electronic Arts EA Holding AB ("EA") today announced the completion of its offer to the shareholders of Digital Illusions CE AB (publ) ("DICE").

The acceptance period for EA's offer to the shareholders of DICE, made on November 15, 2004, expired on January 20. Shareholders with a total of 3,235,053 shares in DICE(1), including Bonnier & Bonnier AB and DICE employees with significant shareholdings, have accepted EA's offer. This corresponds to 32.0% of the outstanding capital and votes in DICE. In addition to the above-mentioned offer, EA has acquired 898,264 shares in the market corresponding to 8.9% of the capital and votes in DICE. [full story]

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Submitted by: BumbleBee - 1/26/2005 11:21:14 AM

BF2 Delayed

A couple of EA execs, Larry Probst and Warren Jenson stumbled upon a bit of important info regarding Battlefield 2. Lets just hope it doesn't continue to be pushed back like other popular games such as WarCraftIII and Half-Life2. Full Story

Battlefield 2, the upcoming next game in the multiplayer shooter franchise, has been pushed back from a March release to a release in EA's first fiscal 2006 quarter (April-June 2005).

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Submitted by: BumbleBee - 2/1/2005 8:49:44 AM

Caesar's Legions

There is a new Battlefield 1942 mod in development and it sounds like a lot of fun. It's called Caesar's Legions, and it's based on Roman era warfare.

Introducing Caesar's Legions - A Roman era warfare mod for BF1942 which will feature units such as gladiators, praetorians, catapults, and siege weapons. Naval combat will be included as well as hand-to-hand battles and ranged weapons.

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